Valve Revives VR Hardware Market with Semi-Modular Steam Frame
After a six-year hiatus, Valve is reentering the virtual reality (VR) hardware market with its new standalone headset, Steam Frame. The device promises to deliver low latency and efficient wireless streaming capabilities, catering to the growing demand for high-quality VR experiences.
The Steam Frame boasts a semi-modular design, featuring an interchangeable "core" module that can be swapped out by third-party manufacturers to add new features or reduce weight. This modular approach could lead to innovative hardware configurations, making the Steam Frame an attractive option for enthusiasts and content creators.
Compared to its predecessor, the Quest 3, the Steam Frame is significantly lighter, weighing in at 440 grams. The device's "core" module, which houses the majority of the headset's components, weighs a mere 185 grams. This design allows for greater flexibility and potential customization.
When it comes to wireless streaming, the Steam Frame uses a dedicated radio on the headset and a new "foveated rendering" technology to optimize the streaming experience. The headset will be able to connect wirelessly to a PC using an included 6 GHz Wi-Fi 6E adapter. However, it's worth noting that Valve has ruled out wired connections as an option.
The Steam Frame features inside-out tracking cameras, which eliminate the need for external base stations. Instead, the device uses its own internal sensors to track hand movements and provide haptic feedback. The headset also includes Steam Frame controllers with buttons and sticks similar to those found on Meta Quest devices.
Valve has set a launch date of early 2026 for the Steam Frame, marking its return to the VR hardware market. While the company's previous efforts in VR were met with skepticism, this latest attempt promises to deliver high-quality wireless streaming capabilities and a modular design that could appeal to enthusiasts and content creators alike.
After a six-year hiatus, Valve is reentering the virtual reality (VR) hardware market with its new standalone headset, Steam Frame. The device promises to deliver low latency and efficient wireless streaming capabilities, catering to the growing demand for high-quality VR experiences.
The Steam Frame boasts a semi-modular design, featuring an interchangeable "core" module that can be swapped out by third-party manufacturers to add new features or reduce weight. This modular approach could lead to innovative hardware configurations, making the Steam Frame an attractive option for enthusiasts and content creators.
Compared to its predecessor, the Quest 3, the Steam Frame is significantly lighter, weighing in at 440 grams. The device's "core" module, which houses the majority of the headset's components, weighs a mere 185 grams. This design allows for greater flexibility and potential customization.
When it comes to wireless streaming, the Steam Frame uses a dedicated radio on the headset and a new "foveated rendering" technology to optimize the streaming experience. The headset will be able to connect wirelessly to a PC using an included 6 GHz Wi-Fi 6E adapter. However, it's worth noting that Valve has ruled out wired connections as an option.
The Steam Frame features inside-out tracking cameras, which eliminate the need for external base stations. Instead, the device uses its own internal sensors to track hand movements and provide haptic feedback. The headset also includes Steam Frame controllers with buttons and sticks similar to those found on Meta Quest devices.
Valve has set a launch date of early 2026 for the Steam Frame, marking its return to the VR hardware market. While the company's previous efforts in VR were met with skepticism, this latest attempt promises to deliver high-quality wireless streaming capabilities and a modular design that could appeal to enthusiasts and content creators alike.