Krafton, a South Korean gaming giant behind popular titles like PUBG and Subnautica, has officially transformed into an "AI-first" company. This shift in focus comes as the corporation is looking to restructure its workforce by offering voluntary resignations to employees.
The company's CEO is emphasizing that this transformation is not about downsizing human staff but rather about empowering employees to take control of their own growth directions and explore new challenges both within and outside the organization. However, critics argue that these words ring hollow when considering Krafton's recent record profits, which will likely be funneled into large-scale investments in artificial intelligence.
Under this new framework, Krafton aims to automate jobs centered on agentic AI development and implement an AI-centered management system. The company is freezing hiring for all positions except those focused on developing original intellectual property and personnel with expertise in AI-related areas.
The transformation comes as the gaming industry grapples with the consequences of AI-driven automation. A recent MIT study found that 95% of generative AI pilots at companies are failing, while another prediction suggests that 40% of agentic AI projects will be cancelled by 2027.
As Krafton embarks on this journey, it's clear that the stakes are high. With its flagship franchises like PUBG and Subnautica under its belt, the company is poised to make significant strides in the world of artificial intelligence β but at what cost for human workers?
The company's CEO is emphasizing that this transformation is not about downsizing human staff but rather about empowering employees to take control of their own growth directions and explore new challenges both within and outside the organization. However, critics argue that these words ring hollow when considering Krafton's recent record profits, which will likely be funneled into large-scale investments in artificial intelligence.
Under this new framework, Krafton aims to automate jobs centered on agentic AI development and implement an AI-centered management system. The company is freezing hiring for all positions except those focused on developing original intellectual property and personnel with expertise in AI-related areas.
The transformation comes as the gaming industry grapples with the consequences of AI-driven automation. A recent MIT study found that 95% of generative AI pilots at companies are failing, while another prediction suggests that 40% of agentic AI projects will be cancelled by 2027.
As Krafton embarks on this journey, it's clear that the stakes are high. With its flagship franchises like PUBG and Subnautica under its belt, the company is poised to make significant strides in the world of artificial intelligence β but at what cost for human workers?