No half-assed performance: how playing with a live crowd turns video games into performance art

A video game experience transformed into a performance art piece by harnessing the collective energy of a live audience, highlights the potential of interactive entertainment as a unique and engaging medium. Asses.Masses, a game created by Canadian artists Patrick Blenkarn and Milton Lim with a small team of collaborators, was staged in a theatre in front of an audience of around 70 people. The twist? Players took turns controlling a virtual avatar, guiding a group of donkeys on a surreal quest to reclaim their jobs from farm machines that had made them redundant.

The game's success lies not only in its clever concept but also in the way it fosters collaboration and participation among players. By incorporating elements of improv comedy, debate, and collective problem-solving, Asses.Masses creates an immersive experience that blurs the lines between player and spectator. The audience's input is crucial to the game's progression, making each player feel invested in the collective effort.

This innovative approach to interactive entertainment has the potential to redefine what we consider a "game" and opens up new avenues for creative expression. By embracing the unpredictable nature of human interaction and the power of shared experience, developers can craft immersive experiences that are both entertaining and thought-provoking.

The Asses.Masses phenomenon also raises questions about the role of live performance in gaming culture. As more games incorporate multiplayer elements, streaming, and social interaction, it's clear that the boundaries between player and spectator are becoming increasingly blurred. By harnessing the energy of a live audience, developers can create experiences that are not only engaging but also emotionally resonant.

In an age where digital entertainment dominates our lives, Asses.Masses serves as a refreshing reminder of the power of human connection in shaping our experiences. As we continue to push the boundaries of interactive entertainment, it's exciting to think about what other innovative approaches will emerge from this fascinating intersection of art and technology.
 
I'm not sure how long this whole Asses.Masses thing is gonna last ๐Ÿค”. It sounds like a bunch of rich people getting together in a theatre, paying $100 a pop to participate in some game that's essentially just a fancy improv session with donkeys ๐Ÿ˜‚. And what's the point of it all? So we can feel good about ourselves by saving a bunch of donkeys from farm machines? Give me a break ๐Ÿ™„.

And don't even get me started on the whole "interactive entertainment" thing ๐Ÿคทโ€โ™‚๏ธ. Just because it's got some fancy name and a bunch of cool gadgets doesn't mean it's actually good ๐Ÿ˜. I've seen some weird stuff at gaming events before, but this takes the cake... or should I say, the donkey food? ๐Ÿช๐Ÿฆ„. Still, I guess if people are willing to shell out that kind of cash to participate in this nonsense, then I suppose it's got potential to make a bunch of money ๐Ÿ’ธ.
 
just saw this thing called Asses.Masses and its actually kinda mind blown ๐Ÿคฏ, like who would've thought that a video game could be more than just a solo experience? the way they got the audience to interact with it was genius - i mean, who wouldn't want to help save some poor donkeys from farm machines? it's like they took all this gaming energy and turned it into something super creative and engaging... and the fact that its blurring the lines between player and spectator is wild ๐ŸŒ, its making me think about what it means to be a part of an experience in a whole new way
 
I just watched this video of Asses.Masses live performance and I'm blown away ๐Ÿคฏ! The way they incorporated audience participation and improv comedy was so genius ๐Ÿ’ก. It's like, the players weren't just playing a game, they were actually creating something together with the crowd. And it's not just about entertainment, it's also a commentary on our society and how technology is affecting us ๐Ÿค–. I love that it's pushing the boundaries of what we consider a "game" and exploring new ways to engage people. It's like, the future of gaming is all about community and connection, not just solo players staring at screens for hours ๐Ÿ˜Œ. Can't wait to see where this stuff goes from here ๐Ÿš€!
 
omg i just saw this performance piece asses masses live on youtube ๐Ÿคฏ and i am still reeling from the experience lol the way the audience got to control the game was literally so interactive it felt like we were all in it together ๐Ÿ’– i loved how the performers didn't know what would happen next either, it added this layer of uncertainty that made it super exciting ๐Ÿ˜ฌ anyway idk if its a trend but i think interactive gaming is where its at rn ๐ŸŽฎ๐Ÿ’ฅ
 
I'm loving how Asses.Masses is taking gaming to the next level ๐Ÿคฉ๐Ÿ“บ! Those donkeys need some solidarity ๐Ÿ˜‚. I mean, who wouldn't want to help out a group of furry friends in need? It's all about collaboration and participation โ€“ it feels like a big ol' game of improv comedy ๐ŸŽญ.

I'm also intrigued by how this format can make players feel invested in the collective effort ๐Ÿ”ฉ๐Ÿ’ป. It's like you're part of something bigger than just playing a game! And let's be real, who doesn't love a good debate or problem-solving session? ๐Ÿค”๐Ÿ‘

It's awesome to see developers experimenting with new formats and pushing the boundaries of gaming culture ๐ŸŽฎ๐ŸŒ. Who knows what other innovative approaches we'll see in the future? Maybe we'll even get more live performances like Asses.Masses ๐ŸŽญ๐Ÿ”ฅ. One thing for sure, it's all about harnessing that collective energy to create something truly special ๐Ÿ’š.

Here's a little ASCII art donkey for you:
```
/_/\
( o.o )
> ^ <
```
Hehe, I hope that brings a smile to your face ๐Ÿ˜Š!
 
omg u guys i just saw the most mind blown video game performance art thingy last night and i am HYPED!!! ๐Ÿคฏ so its called Asses.Masses and its like a game but also not really because u control a virtual avatar with a group of donkeys and ur goal is to reclaim jobs from farm machines lol sounds weird but trust me its SO GOOD. and the best part is that ur input matters like if u make a funny comment or somethin the whole thing changes ๐Ÿคฃ anyway i was thinkin what if every game was like this?? where u feel invested in ur own gaming experience because u get to decide whats happening ๐Ÿค” it would be so cool!
 
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